01 3D Lighting & Rendering

Unique lighting setups that tell a story, transforming geometry into narratives that elevate the projects.

02 3D Modeling

Expert modeling skills to transform complex products—such as footwear—into powerful assets ready for 3D campaigns.

03 Motion Design

Animated sequences for brand campaigns focusing on high motion dynamics, particles, and cinematic lighting.

04 Product Visualization

Photorealistic renders with a strong focus on 3D modeling, lighting, and compositing.

05 Simulation

Extensive experience in fabric, water, and pyro simulations for commercials and music videos.

06 Art Direction

Conceptual development and creative direction, backed by strong technical skills fueled by 13 years of experience as a 3D generalist.

Indochine — La Belle et la Bête

Fabric Simulation · Lighting

Nike AJA

3D Modeling

Marshall — Headphones Campaign

Product Visualization

Men's health

3D Product Visualization

Waves

3D Campaign · Energy Drink

Colab 3D Product Visualization

Colab

3D Product Visualization

01 Lead 3D Artist — Partner.Co Freelance · Remote · 2025–Present

Leading look development and lighting of 3D assets for global digital campaigns, ensuring hyper-realistic finishes that meet premium market standards. Developing physics-driven motion assets and simulations integrated into international marketing materials.

02 Senior 3D Artist — Art Camp Freelance · New York · 2024–Present

Collaborating on complex, narrative-driven motion projects for global brands including Nike, Tatum (Jordan Brand), and Indochine. Developing procedural animations, intricate motion systems, and experimental visuals blending physics-driven simulations with high-concept design.

03 Senior 3D Artist & Motion Designer Self Employed · 2020–Present

Specializing in high-end CGI and premium product visualization. With over a decade of industry experience, the work focuses on the intersection of technical precision and cinematic art direction.

04 3D Instructor — MIT Methodology The Clubhouse Network · 2016–2020

Applied MIT Media Lab’s constructionist methodology to 3D design and digital media. Focused on creative learning to develop high-end visual assets through rapid prototyping, CGI, and modeling within a global innovation network.

Let's make
something great.